Game mechanics
Exact numbers behind Glimmerwick: time and the night freeze, weather, mana, 17 spell costs, XP for all 33 levels and merchant bonuses.
Time & calendar
One in-game hour lasts 75 real seconds, so a full day takes about 30 minutes. There is no time pressure: the clock stops at night and during events.
- Wake up 06:00
- First day starts 07:12
- Autosave 12:00
- Clock freezes 22:00
- Night: the clock stays frozen (22:00–05:17) until you sleep
- One game hour
- 75 s
- One game day
- 30 min
- Week
- 7 days
- Season
- 14 days
- Year
- 56 days
- New game starts
- 07:12
- Wake-up time
- 06:00
- Night freeze
- 22:00 – 05:17
- Autosave
- 12:00
- Time freezes at night. Take as much time as you need.
- Time freezes for calendar events, so there's no rush to get there. Time will not proceed until you partake in the event.
- Seasons last 14 days. After Winter of the first year the calendar rolls into an endless spring.
- You can't pass out: in version 1.01 nothing ends your day for you, the clock just waits.
Weather
The weather is not random: the game follows a fixed 56-day schedule with 12 rainy days, 10 snowy days (6 of them heavy) and 24 foggy mornings. A weather day runs from 04:48 to 04:48.
Rain or snow heavier than a light drizzle waters every crop in your garden, so you can skip watering on those days (snow counts too). Rain Dance summons a rain cloud on demand.
- 1Spring 1 · Dry
- 2Spring 2 · Dry
- 3Spring 3 · Dry
- 4Spring 4 · Dry · Fog
- 5
Spring 5 · Rain · waters crops (05:11–16:42) - 6Spring 6 · Dry
- 7Spring 7 · Dry · Fog
- 8Spring 8 · Dry
- 9
Spring 9 · Rain · Fog · waters crops (all day) - 10Spring 10 · Dry
- 11Spring 11 · Dry
- 12
Spring 12 · Rain · Heavy · waters crops (05:04–15:07) - 13Spring 13 · Dry · Fog
- 14Spring 14 · Dry
- 1Summer 1 · Dry
- 2Summer 2 · Dry
- 3Summer 3 · Dry
- 4
Summer 4 · Rain · Fog · waters crops (05:11–16:42) - 5Summer 5 · Dry
- 6Summer 6 · Dry · Fog
- 7Summer 7 · Dry
- 8Summer 8 · Dry
- 9Summer 9 · Dry · Fog
- 10Summer 10 · Dry
- 11Summer 11 · Dry
- 12
Summer 12 · Rain · waters crops (all day) - 13Summer 13 · Dry
- 14Summer 14 · Dry · Fog
- 1Fall 1 · Dry
- 2
Fall 2 · Rain · Heavy · Fog · waters crops (05:04–15:07) - 3Fall 3 · Dry
- 4
Fall 4 · Rain · waters crops (05:11–16:42) - 5Fall 5 · Dry · Fog
- 6
Fall 6 · Rain · waters crops (05:11–16:42) - 7
Fall 7 · Rain · waters crops (all day) - 8
Fall 8 · Rain · waters crops (all day) - 9Fall 9 · Dry · Fog
- 10Fall 10 · Dry · Fog
- 11
Fall 11 · Rain · Heavy · Fog · waters crops (05:04–15:07) - 12
Fall 12 · Rain · Fog · waters crops (05:11–16:42) - 13Fall 13 · Dry
- 14Fall 14 · Dry · Fog
- 1Winter 1 · Snow · waters crops (all day)
- 2Winter 2 · Snow · Heavy · Fog · waters crops (05:04–15:07)
- 3Winter 3 · Snow · Fog · waters crops (05:11–16:42)
- 4Winter 4 · Snow · Fog · waters crops (all day)
- 5Winter 5 · Snow · Heavy · Fog · waters crops (05:04–15:07)
- 6Winter 6 · Dry
- 7Winter 7 · Snow · Fog · waters crops (05:11–16:42)
- 8Winter 8 · Snow · waters crops (05:11–16:42)
- 9Winter 9 · Snow · Fog · waters crops (05:11–16:42)
- 10Winter 10 · Snow · Fog · waters crops (all day)
- 11Winter 11 · Dry
- 12Winter 12 · Snow · Heavy · Fog · waters crops (05:04–15:07)
- 13Winter 13 · Dry · Fog
- 14Winter 14 · Dry
Rain- ❄Snow
- Heavy
- ≋Fog
- 💧Waters your crops
Mana
- Starting maximum
- 350
- Hard cap
- 1,000
- Refill
- Full refill every morning when you wake up
- Eating
- Food restores 65% of its base value as mana (herbs half as much; values under 21 get +7). Baked goods with Baker's Touch ×2.
Raising your maximum mana
Mana Enrichment ×3- Desolation Dirge — each shrine you destroy
MoonstoneGarden shed ghosts quest reward
Spell mana costs(17)
Mana is spent when a spell takes effect. Perfecting a song in a music chamber makes it 20% cheaper to cast.
| Spell / action | Mana cost | Mana cost (perfected) |
|---|---|---|
| Scythe | 3 | — |
| Song of Awakening | 5 | 4 |
| Sandcastle Jingle | 15 | 12 |
| Fishing | 16 | — |
| Snowpile Jingle | 20 | 16 |
| Digging up a plant | 30 | — |
| Song of Tilling | 35 | 28 |
| Song of Silence | 35 | 28 |
| Rain Dance | 40 | 32 |
| Chant of the Woodcutters | 45 | 36 |
| Alchemical Resonance | 55 | 44 |
| Tangleknot Remover | 70 | 56 |
| Song of Earth | 75 | 60 |
| Fish Trap Refrain | 80 | 64 |
| Hymn of Sea's Abyss | 100 | 80 |
| Restoration Round | 140 | 112 |
| Ballad of Growth | 180 | 144 |
XP & levels
Levels are flat: every 11 XP is one level and one skill point. Level = XP ÷ 11 (rounded down) + 1.
Where XP comes from
- Completing a quest (small / large)
- Attending a class
- Song learned / perfected (first time)
- Potion recipe: each new quality tier
- Repairing a shrine
- Summer Music Festival performance (perfect: 5)
- Camping trip
Unlocking all 31 abilities takes 31 skill points, i.e. 341 XP.
Level table
- Lv 10 XP
- Lv 211 XP
- Lv 322 XP
- Lv 433 XP
- Lv 544 XP
- Lv 655 XP
- Lv 766 XP
- Lv 877 XP
- Lv 988 XP
- Lv 1099 XP
- Lv 11110 XP
- Lv 12121 XP
- Lv 13132 XP
- Lv 14143 XP
- Lv 15154 XP
- Lv 16165 XP
- Lv 17176 XP
- Lv 18187 XP
- Lv 19198 XP
- Lv 20209 XP
- Lv 21220 XP
- Lv 22231 XP
- Lv 23242 XP
- Lv 24253 XP
- Lv 25264 XP
- Lv 26275 XP
- Lv 27286 XP
- Lv 28297 XP
- Lv 29308 XP
- Lv 30319 XP
- Lv 31330 XP
- Lv 32341 XP
- Lv 33352 XP
Selling & the day-end scroll
There are no shops that buy from you: you sell through your magic well. It accepts sellable items that can't be placed and pays their value when you sleep, itemised on the day-end scroll. Sell prices are always the same everywhere, including your magic well.
| Day-end line | What counts |
|---|---|
| Gardening | Things you grew |
| Gardening Bonus | +10% of gardening with Farm Merchant |
| Foraging | Foraged items |
| Fishing | Fish |
| Fishing Bonus | +20% of fishing with Fishmonger |
| Garden Work | Logs, stones and other garden work |
| Food | Food you made |
| Baking Bonus | +40% of food with Esteemed Baker |
| Brewed | Potions |
| Crafted | Crafted items |
| Other | Everything else |
| Total | Sum of all lines |
Ability numbers(12)
| Abilities | Effect | Value |
|---|---|---|
| Farm Merchant | Farmed items sell for more | +10% |
| Fishmonger | Fish sell for more | +20% |
| Esteemed Baker | Food sells for more | +40% |
| Potionwork Proficiency | Potion practice score bonus | +5 |
| Apothecary | Chance to brew two potions | 35% |
| Raindancer | Rain cloud size | ×1.5 |
| Treasure Finder | Chance a catch is a bag of gold | 5% |
| Treasure Finder | Gold in the bag (40–100% of this) | +50 |
| Seed Gatherer | Seed drop chance when harvesting | ×1.5 |
| Baker's Touch | Mana from baked goods | ×2 |
| Swift Witch | Movement speed | +2 |
| Flower Farmer | Extra growth for flowers when ripening | +1 |

